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METAL EDEN _ ARCHIVE _ 002

A lot of people worked on this sewer section, my last contribution was to change these side walls into what they are here

Enjoyed working on this concrete hangar

This cargo room got scrapped in the end

One of my favorite hallways; I did the initial blockout and Regin Moller did a great detail pass afterward

Another blockout done by me and Regin Moller took over after that

METAL EDEN _ ARCHIVE _ 002

Some more environments I worked on on Metal Eden, back when some of the vibe was more of an 'industrial-crunge' rather than full-on sci-fi all around. Personally this color shemen and crunge speaks to me more.

This project itself was strenuous one, and level art of course was a huge collaborative effort! Big thanks to the level art end environment teams:

Timur Ozdoev
https://www.artstation.com/regin
https://www.artstation.com/pawelbrzu
https://www.artstation.com/agnieszkawozniak
https://www.artstation.com/bazylonator
https://www.artstation.com/rafazalewski

Most of the assets used in environments created by the trio of
https://www.artstation.com/aitorrandez
https://www.artstation.com/mattias_van_den_saffele
https://www.artstation.com/dossantosmoise

More artwork