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METAL EDEN _ ARCHIVE _ 001

Worked on zero gravity anomaly at the end of the game

Another pass on the final mission, models seen in the center made by Csaba Szilagyi, and outer rings concept models by Timothy Zanconato

Part of a cut zipline section

Agnieszka Wozniak also worked on this part

Kacper Bazela also worked on this part, now cut off

Backgrounds that were scrapped

METAL EDEN _ ARCHIVE _ 001

Small part of the environments I worked on this project. I mostly worked at the start, before level art team growing in size, and then moved more to feedbacking and organizing. But these are some parts I remember working on pretty closely, and how they turned out then.

This project itself was strenuous one, and level art of course was a huge collaborative effort! Big thanks to the level art end environment teams:

Timur Ozdoev
https://www.artstation.com/regin
https://www.artstation.com/pawelbrzu
https://www.artstation.com/agnieszkawozniak
https://www.artstation.com/bazylonator
https://www.artstation.com/rafazalewski

Most of the assets used in environments created by the trio of
https://www.artstation.com/aitorrandez
https://www.artstation.com/mattias_van_den_saffele
https://www.artstation.com/dossantosmoise

More artwork